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Course Brochure
Week 1: Complete Filmmaking Pipeline & Introduction To Blender
Day_1 (Monday)
Day_2 (Tuesday)
Day_3 (Wednesday)
Day_4 (Thursday)
Day_5 (Friday)
Week 2: Advance Level Hard Surface Modelling & Basic Sculpting In Blender
Day_6 (Monday)
Week 3: Texturing, Rigging, Animation, Lighting & Rendering In Blender
Week 4: Introduction To After Effects & Motion Graphics
Week 5: Masking & Tracking In After Effects
Week 6: Rotoscoping & Compositing In After Effects
Week 7: Basic To Advance Editing In DaVinci Resolve
Week 8: Color Correction & Advance Color Grading In DaVinci Resolve
Week 9: Basics Of Photoshop & Matte Painting In Photoshop
Week 10: Concept Art Creation In Photoshop
Week 11: Introduction To Maya & Hard Surface Modelling In Maya
Week 12: Texturing, Animation, Lighting & Rendering In Maya
Week 13: Introduction To Substance Painter, Layer Management, Painting & Brushes
Week 14: Smart Materials, Generators, Masks, Baking & UDIM Workflow In SP
Week 15: Introduction To Unreal Engine & 3D Environment Design
Week 16: Cinematic & Realistic Lighting In Unreal Engine
Week 17: Use Of Meta-Humans, Mixamo Animations & Rendering In Unreal Engine
Week 18: Basic Roto & Paint Work In SilhouetteFX
Week 19: How To Work With Blur & Defocused Footages
Week 20: Hair Roto & Some More Complex Footages In SilhouetteFX
Week 21: Introduction To Nuke, A Node Based-Compositing Software
Week 22: Creating 3 Advance Level VFX Shots In Nuke
Week 23: Matte Painting Integration, 3D Compositing & Projection
Week 24: Deep Compositing & Project Optimization
Week 25: Revision & Placement Assistance
Preview - How To Become A Job-Ready VFX Filmmaker In 120 Days ?
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